Friday was for Hall 9, where it was finally time to Smash! Yes, my first stop was Nintendo’s booth, where I immediately got into the line for Smash.
I was initially disappointed; the same line fed both 3DS and Wii U demo stations for Smash, and you had to go to whatever was open when you got to the front of the line. And what was open for me was the 3DS version, which (a) is out sooner and therefore isn’t as novel to play, and (b) lacked Rosalina in this demo build.
However, my disappointment turned to elation when I somehow pulled off a victory with the SUPER FIGHTING ROBOT, Mega Man, and I learned that winners at the demo stations got to head up to the stage to compete on the Wii U version. There, I chose Rosalina, which was a mistake as she is complex and the winner got a cool Smash medal, but it was a lot of fun anyway.
I also tried out Captain Toad’s Treasure Tracker at the Nintendo booth, saw a gameplay demo of Arkham Knight at WB’s booth, played an utterly terrifying demo of Alien: Isolation, and checked out Kingdom Hearts II.5 Remix and Theatrhythm Curtain Call at Square Enix’s booth. All in all, probably my favourite hall at Gamescom.